AI Insights · Timothy · January 2022
Top 5 Racing Games on Android in Saudi Arabia Q4 2021
Discover the performance trends of the top 5 racing games on Android in Saudi Arabia during Q4 2021, based on Sensor Tower data.
In the fourth quarter of 2021, the top 5 racing games on Android in Saudi Arabia showcased diverse performance trends in terms of weekly downloads, revenue, and active users. Here is a detailed look at their metrics, based on Sensor Tower data.
Race Master 3D - Car Racing experienced varying weekly downloads, starting from 27.7K in late September and peaking at 52.9K in mid-October. The game saw a gradual decline in downloads until the end of November, followed by a resurgence in December, reaching 45.8K in the first week. Weekly revenue for Race Master 3D began generating in late November, peaking at $88 in mid-December. Active users consistently increased from 82.4K in late September to a peak of 154.3K by mid-December before stabilizing around 141.2K at the end of the quarter.
Bridge Race had fluctuating weekly downloads, starting at 30.3K in late September, dipping to 15K in early December, and concluding the quarter with 17.7K. Revenue trends showed minor fluctuations, peaking at $31 in the last week of December. Active users for the game started at 128.9K, decreasing to 85.3K in mid-November, and ending at 84.9K in the final week of December.
Shape-shifting saw a steady increase in weekly downloads, beginning at 10K in late September and reaching 27.6K by early December. Active users followed a similar upward trend, starting at 31.5K and peaking at 63.1K in early December before slightly declining to 58.6K by the end of the month.
Muscle Race 3D displayed significant growth in weekly downloads, which jumped from 7.7K in late September to a peak of 50K in mid-December, ending the quarter at 40.5K. Active user numbers also surged, starting at 16.2K and reaching a high of 73.8K in mid-December, concluding the quarter at 71.5K.
aquapark.io had fluctuating weekly downloads, with a high of 29.9K in late September and a low of 6.6K by the end of December. Revenue remained sporadic, peaking at $10 in mid-October and in mid-December. The game’s active users started at 189.8K, saw a decline to 111.6K in early December, and ended at 111.2K by the end of the quarter.
These performance metrics highlight the varied success and engagement levels of the top racing games on Android in Saudi Arabia during Q4 2021. For more detailed insights and analysis, visit Sensor Tower.